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4.7 on the AppStore

4.4 on Google Play

200 000 000+ installs worldwide

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5 years of undying success

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2024

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A year of transformation for Draw Joust. With a complete redesign, a new monetization model, and a host of new features bridging the gap between hypercasual and hybridcasual, Draw Joust is becoming future-proof.

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2022

A bold foray into standalone VR with our Colossus project becomes a major growth milestone for the team, unlocking new expertise in VFX, shaders, and optimization techniques.

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2020

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Draw Joust debuts to resounding success, climbing the charts through the combined strength of Voodoo’s publishing and our team's mastery of addictive hypercasual design. 

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2019

Combined installs for our games pass
the 100 000 000 mark.

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2018

Clumsy Climber published by Ketchapp joins our portfolio of chart topping hypercasual hits, quickly claiming top-5 US overall on iOS.

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2017

The Tower: Assassin’s Creed, published under official Ubisoft license, celebrates the 10-year anniversary of the legendary franchise. The App Store joins the celebration by featuring it as Game of the Day.

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2015

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We release Skyward. Inspired by Monument Valley’s visuals and driven by an unforgiving gameplay loop, it joins the ranks of the most popular hypercasual titles of that January.

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2014

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The Tower — our first major hit that made this company possible — takes the #1 spot in the Games category across 44 countries, including the US, UK, and Russia.

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AYA Games is a mobile game development studio founded by Artem Merenfeld and Yaroslav Rudakov in Saint Petersburg. It is now based in Yerevan, Armenia, and Haarlem, Netherlands.

Contact us

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